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“Getting Started with Red Dead Redemption 2: A Beginner’s Guide”

It’s hard to believe that someone just decides to start RDR2 without thinking about how that might impact everyone else around them. I mean, it’s a big commitment. It’s not just a quick game; it’s an entire world to dive into. What’s even more frustrating is how casually it seems to have been approached. Like, did they consider how long they’d be glued to the screen or how that might affect plans or time with others?

You’d think there’s a sense of responsibility when you jump into something that immersive. The way it was handled feels a bit selfish, alm

ost like they just turned off the outside world without a second thought. It’s not just about the game itself but the choices we make that ripple out to those around us.

It’s like there’s a pattern here. People often just dive into their own worlds and forget about the rest. It’s this rep

eated behavior of prioritizing personal enjoyment over shared moments. And each time it happens, it just kind of chips away at the connection. It’s unsettling, really, how easily that boundary can be crossed. It leaves this uneasy feeling, like something important is being overlooked.

What do you think?

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